AI Insights · Timothy · April 2023
Top 5 Paid Games Performance in South America - Q1 2023
In the first quarter of 2023, the top 5 paid games in South America showed varied trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 paid games in South America exhibited diverse trends in downloads, revenue, and active users, according to data from Sensor Tower. Here is a closer look at the performance of these popular games on both iOS and Android platforms.
Minecraft by Mojang showed a notable decline in weekly revenue, starting from approximately $148K in late December to around $73.7K by the end of March. Weekly downloads also saw a downward trend, peaking at 171K in early January and dropping to 106K by late March. The game maintained a high number of weekly active users, although this number decreased from 2.1M to about 1.8M throughout the quarter.
Grand Theft Auto: San Andreas from Rockstar Games experienced a steady decline in both weekly downloads and revenue. Downloads fell from 6.1K in late December to 2.6K by the end of March. The revenue also dropped from approximately $21.4K to $11.4K over the same period. Weekly active users decreased slightly from around 33K to 24.3K.
Stardew Valley by ConcernedApe saw a varied trend in weekly revenue, peaking at $13.7K in early January and falling to about $4K by the end of March. Weekly downloads also mirrored this trend, starting at 4.2K in early January and declining to 1.1K by late March. Active users saw a gradual decrease from 20.3K to 15K over the quarter.
RFS - Real Flight Simulator from RORTOS SRL maintained relatively stable weekly revenue, hovering around $5K to $6K throughout the quarter. However, weekly downloads showed a significant decline from 3.8K in late December to around 1.9K by the end of March. The number of active users remained steady, fluctuating between 8K and 11K.
Finally, Bloons TD 6 by Ninja Kiwi exhibited a decline in weekly downloads, starting at 2.4K in late December and reducing to 840 by the end of March. Weekly revenue decreased from $10.5K to around $4.7K over the same period. Active users remained fairly consistent, around 10K to 11K throughout the quarter.
These insights highlight the dynamic nature of the mobile gaming market in South America. For more detailed analysis and data, visit Sensor Tower.